A few eons ago, before there was such a thing as the World-Wide-Web,
when I was sysop on the Compuserve Flight Simulations Forum,
I wrote a regular column in MicroWINGS magazine. Here’s a trip down memory lane…

I have compiled some of the articles here if you are interested in the Golden Age
(or is that the Dark Ages?) of personal computer flight sims.

 

MicroWINGS Magazine
CompuServe - Your Electronic FBO
by Rick Lee

Feb 93

 

"OTHER PEOPLE'S BRAINS"

 

When most people first get a CompuServe account, they think that the

main benefit that they'll get from it is access to massive databases and

giant file libraries full of free software. This sort of thing

absolutely does exist on CompuServe but when people have used CompuServe

for a time they discover that that the most important feature is access

to OTHER PEOPLE'S BRAINS. Not just any people either. Many times you are

getting access to the world's top experts on the subject. Problems which

seem insurmountable might be solved with a few sentences typed by

an expert on the subject.

 

Therefore, one of the things that I'd like to emphasize in this column

is PEOPLE. I plan to feature CompuServe users in this column through

interviews and profiles. I've been simply astonished over the last few

years at the incredible quality and diversity of the people that I've

made friends with via CompuServe. The geographic diversity alone is

staggering! Forget the fifty states and Canada. I'm talking about

Australia, Malaysia, all parts of Europe, South America, Saudi Arabia...

Flight Simulator is popular world-wide. We like to call the FSFORUM "the

crossroads of the FS world". Through CompuServe I have come to know and

make friends with the main programmers of all the top selling flight

simulation software.

 

I'm devoting this first column to introduce you to some of my FAVORITE

people, the staff of the CompuServe FSFORUM.

 

SysOps:

 

** Mike Barrs is a professional commercial photographer in Miami, FL.

His specialty on the forum is air combat simulations. He plays guitar in

an amateur blues band in his spare time. ** Rick Lee (that's me) is also

a commercial photographer who also enjoys playing blues guitar (wierd

coincidence!). I live in Charleston, WV, the heart of Appalachia about

an hour's drive from Hamlin, WV, the hometown of Chuck Yeager. My area

of expertise is Microsoft Flight Simulator. Being a SysOp leaves me

precious little time to actually fly FS4 these days so I'm beginning to

curse our incredible growth. ** Jim Ross is a theologian/archeologist at

a seminary in Alexandria, VA (just outside Washington, DC). Jim is our

Design Sysop since he excels in the area of scenery design. He put

together a list describing all the various add-ons for FS4. This file,

DOODAD.TXT has been downloaded literally thousands of times and has

turned out to be one of the most useful and popular files in the forum!

Jim has also programmed several handy utilities for the FS4 Scenery

Designer. ** Rob Heitmann also lives just outside Washington, DC and is

a brilliant computer programmer but actually works in county government

(or should we say county politics?). Rob is the author of the wildly

popular and widely distributed FALCONER utility for Falcon 3.0.

 

Member Experts:

 

Charles Gulick is one of those guys like Bob Hope that needs no

introduction. Charlie wrote several very popular books on Flight

Simulator and in doing so probably did more to advance FS as a hobby

than anybody other than Bruce Artwick. He's retired from a career in

advertising and resides in West Palm Beach, FL. ** Laemming Wheeler, from

somewhere in the wilds of New Jersey, is the author of the incredible

Mallard Scenery Enhancement Editor (SEE) utility for the FS4 Scenery

Designer as well as the co-author of Mallard Aircraft Factory. He did all

that in his spare time which I try not to think about that since it

gives me an inferiority complex. I'm not sure what to say about

Laemming that you'll believe. He looks like a guy who might sleep on the

beach but he actually works for a very serious bio-medical firm. I'm not

sure exactly what he gets paid to do but it appears he just thinks for a

living. Well, he is very good at it. ** Terry Carraway specializes in

air combat sims which is logical since he used to fly A-10 Warthogs in

the Air National Guard. He was famous for low-level flying and after one

mission came back with then nickname "Pinecone". (Whew! Think about it.)

He now is self-employed in the field of industrial hygiene. ** Steve

Wigginton is an unsung hero of the FSFORUM. He is our local TRACON (air

traffic control) expert. He knows the program inside and out and takes

care of all TRACON questions with skill and speed. He lives in central

California and works in the computer industry. ** Bryant Arnett is our

local Aircraft Design expert. He was a beta tester of the Aircraft

Factory for FS4 and he got so good at it before the program was even

released that one of his aircraft was included in the package as an

example. I know Bryant lives in southern California but I'll be darned

if I know anything else about him. I'll have to ask him someday! ** Tom

Basham is getting famous now without my help. His recently released

book (or rather 600 page tome) on Falcon 3.0 tactics is selling very

well nationwide. It can be found in most software stores. ** Scott

Holtzman is an owner of an electronic paging and data transfer company

in Jacksonville, FL. He's a multi-engine rated pilot and has volunteered

to head up our new online Computerized Flight Instruction and

Certification project. This is a major undertaking that I'm really

excited about. It's almost ready to get underway and it really holds

great promise. ** Our newest staffer is a brand new Washington lawyer

named Michael Fisher. Michael passed the bar and got his FSFORUM title

at about the same time and he actually seemed to be more excited about

the forum staff title. That should tell you what an FS fanatic he is.

He's a Mac user and has volunteered to be our resident Mac expert.

 

That's the gang! I'm just terribly pleased to be associated with all of

them.

 

 

 

MicroWINGS Magazine
CompuServe - Your Electronic FBO
by Rick Lee

May 93

 

INTERVIEW WITH TOM KOPKE - NAVY SIMULATIONS PHYSICIST

 

The Electronic FBO... I like the title for this column that Robert gave

it! We have a section on CompuServe called "Hangar Talk" which is reserved

for non-simulation discussions but really, the whole place is full of hangar

talk. It's like the FBO office or hangar where the guys hang out and

talk about their last flight... what they like or dislike about a certain

aircraft... a difficult sortie... scenery they've flown over... on and on.

Any sort of real-world hangar talk has its electronic counterpart. In my

first column I introduced you to our FSFORUM staff but from time to time

I also intend to introduce you to some of our more interesting members.

There are so many interesting members... how can I choose who to tell

you about? Tom Kopke definitely comes to mind. Hanging around the

electronic hangar, Tom and I recently had an interesting conversation:

 

-=-=-=-=-=-

 

Rick Lee: Hi Tom... so where do you live exactly?

 

Tom Kopke: Exactly? Two miles at 70 degrees from the ORL (Orlando)

VORTAC in a duplex situated on a sprawling estate of 1/8 of an acre!

 

Rick Lee: I know you work for the US Navy... how would you describe

your job?

 

Tom Kopke: I do simulation research and development. I've been at it

for about 10 years and have had the opportunity to see and use some the

best hardware for simulators available. Specifically, I do development

technologies. I've worked with out-the-window display systems, helmet

mounted displays, embedded simulators (simulators as part of operational

aircraft), and image generation hardware... just to name a few. The job

requires a very broad background of technologies to address the varing

simulation requirements. I've had to work with lasers, cooling systems,

precision plastics, chemistry, even quantum physics! All this in

addition to my primary expertise in display systems. It is a constant

learning environment to be able to simulate different systems and one

gets to see the actual systems quite frequently that is being simulated.

I also interface with other organizations to develop technologies and to

specify and evalutate new simulators for training. It is definately hard

work but what other job is there that you can get paid to play with

really expensive "video games"?

 

Rick Lee: Wow... that's amazing. Tell me more about yourself... do you

have a life outside of your work?

 

Tom Kopke: I'll never be bored, I have too many interests and hobbies

from brewing my own beer to the latest home improvement project. Friends

from all around the southeast can always be found visiting me and my cat

at the spacious three bedroom mansion in which I reside. My culinary

expertise and close proximity to Disney World assures me that I'll

always have guests to entertain.

 

Rick Lee: With the best simulations in the world at your fingertips,

how did you get interested in PC-based flight sims?

 

Tom Kopke: Before the days of the IBM PC, I saw an ad for a simulator

program for the Apple computer. That was Bruce Artwick's Flight

Simulator... the program that evolved into Microsoft Flight Simulator.

From that day on, I wanted a personal computer just for that purpose.

 

Rick Lee: What PC sims do you use these days... which do you like and

why?

 

Tom Kopke: FS4, Falcon 3, and JetFighter II. FS4 because of being able

to fly to areas that I'm familiar with and because of the ability to

create and modify the environment in which I'm flying. Falcon because of

the head-to-head playing ability using a simulation that has very good

fidelity. Flying against another human being is much more fun than

flying against the computer. JetFighter for the basic stress relief and

simplicity of play. It is not difficult but allows for my basic need of

shoot-em-up play without much effort.

 

Rick Lee: In your work you are constantly striving to increase realism

but you have huge budgets to work with. Do you have tips for the

dedicated PC sim user to get a more realistic experience?

 

Tom Kopke: One is only limited by financial resources and mechanical

ability. The goal is to remove, as much as possible, distractions from

the simulation and to improve the realism by the addition of various

add-ons. Distractions as simple as room lighting or a TV detract from

the ability of the user to become engrossed in the simulation. Turning

off all room lights and "noise" sources is a start. Some people fly this

way with a small penlight when they need to look at a map or keyboard.

You could even build a black enclosure for your cockpit to carry that to an

extreme. Next is the addition of a sound board running at volume levels

equivalent to the real thing. Sound -- not to mention vibration -- is a

powerful psychological cue. High quality joysticks, throttles, and rudder

pedals are a must to any simulation set-up. Analog controls will always feel

more "real" than a keyboard. A larger monitor or custom speaker setup will

also improve the simulation. Custom projects such as cockpits, display

adaptations such as a fresnel lens, the use of an intercom or radio for

multi-player flight will all add immensely. For civilian set-ups, using

recorded air traffic communications in the background can add to the

complexity of the entire simulation. Most of the items are available from

various vendors at different qualities and prices. Some either can or must

be built as do-it-yourself projects. *

 

Rick Lee: How did you happen to get involved with CompuServe FSFORUM?

 

Tom Kopke: Actually, I stumbled into it by accident... and I was

intrigued by a group talking about simulation on a PC. I wan't sure

what to expect but found a surprisingly knowledgable group. I was glad

to find a place to learn about various new products... all communicating

via computer. It has been an extreme pleasure to meet some of the

members and to share experiences.

 

Rick Lee: People talk a lot these days about "virtual reality". How

does this technology fit into your work?

 

Tom Kopke: A person once asked me if I ever considered using "virtual

reality" in simulation. I didn't have the heart to tell him that most

of the virtual reality technology (what we call "HMDs", or Helmet

Mounted Displays) was developed for simulation first and what is used in

professional simulation far exceeds, in capability, that which is in

most so-called "virtual reality" technology offerings.

 

Rick Lee: Thanks Tom... it's still unbelievable to me that I have

access to brains like yours. A computer without a modem is like a car up

on blocks. You can get in and listen to the radio but you can't go

anywhere! As I lounge here on my couch watching Jay Leno I'm also

chatting with one of the world's top simulation experts. Well... Jim

Shrubsall of Australia is paging me... talk to you later Tom!

 

-=-=-=-=-=-

 

 

MicroWINGS Magazine
CompuServe - Your Electronic FBO
by Rick Lee

June 93

 

COMMERCIALIZATION OF USER-DESIGNED SCENERY

 

We've had a lot of intresting discussions on CompuServe in the past

couple of years regarding ASD scenery (user designed scenery for FS4

made with Microsoft Aircraft & Scenery Designer). The discussion on how

to make ASD scenery has gone on unabated since the introduction of

ASD. You can always find messages in Section 6 regarding design

techniques. And amazing new utilities to aid in the design of scenery

are uploaded every week or so. But that's not what I want to talk about.

I'll gladly leave that for Jim Ross' column! What I want to explore in

this column are the discussions we've had concerning the ethics of

commercializing ASD scenery.

 

We have literally hundreds of ASD files in the CompuServe scenery

library. Fortunately, almost all of these are free for the downloading.

They are designed by hobbyists who do it because they enjoy it and are

happy to allow the files to be used and distributed freely. The guiding

philosophy is: I do my backyard, you do your backyard. Fair is fair. On

rare occasions, someone will upload a set of scenery (or even an

aircraft design) with docs saying that their scenery is _shareware_

which must be registered with a fee. When this sort of thing happens, a

dialog will somethimes crop up which goes something like this:

 

"Why should I pay for YOUR senery when you can download everyone else's

scenery for free?"

 

"I've spent many long hours on this project and I also had to purchase

many maps, aviation charts, books, and other reference materials to use

in the design process. I think it's only fair that I ask a small

registration fee to help defray my expenses."

 

"I had to do all of that too."

 

"I've worked damn hard on this and I have the right to charge for my

work if I want to."

 

That person is absolutely correct. When you create something, you hold a

copyright on that creation. Anyone has the right to control his or her

intellectual property and that means you have the right to charge

whatever you want to for it. The marketplace will determine if it is

worth it but you alone have the right to set the price. The question

then becomes not only... is it fair?... but also... does it make sense?

Consider that it's not uncommon at all for an FS enthusiast to have 200

ASD scenery files on his hard drive. If each of those designers had

asked for a modest 10 dollar registration, that would be 2000 dollars in

scenery! It's completely unreasonable to think that even the most

enthusiastic user would shell out that kind of money on scenery. If it

had somehow become traditional for ASD scenery to cost money, then we'd

all have much less of it to use. Even if you were receiving payments for

your own scenery, how much of that income would you need to give back if

you wanted to download others' scenery at the rate considered normal

under today's circumstances. My guess would be all of it... making it a

wash and not worth the trouble. Some of the designers of free scenery

have considered adding this line to their documentation: "This scenery

is free _unless_ the user has ever personally charged money for ASD

scenery. If so, the user is required to pay $50 dollars to register it."

 

Some designers claim that quantity and quality of scenery makes a

difference. A single designer working on his own might have done an

entire country in high quality scenery which meshes together perfectly.

Italy was done in this way and the designer felt that this package was

sufficiently unique to warrant a fee. Perhaps it is. But it's a matter

of degree rather than principle so the distinction is still problematic.

 

But what about the matter of access? How many people even have modems,

much less CompuServe accounts? For these people, the normal software

distribution channels such as retail stores and mail-order houses are

their only link to the flight simulation community. Other designers have

addressed this by actually putting their scenery up for sale in the

retail channels with packaging and so forth. Mark Fahey of Australia has

some excellent scenery of the Sidney and Melbourne areas which he has

marketed successfully in Australia as commercial packages. They come in

software boxes which are every bit as professional looking as Microsoft

or Mallard products and they also contain professional looking charts,

approach plates and docs. Mark says that modems and BBS's are rare down

under so this approach makes the most sense to him.

 

When you look at it that way, just how different is that from, say,

Mallard's Tahiti? One comes in SC1 file format and the other comes in SCN

file format. That's about it. Ohhhh... it does get complicated doesn't

it? My brain hurts from trying to solve this. I'm just very, very glad

that the vast majority of the really talented designers have opted for

free distribution. If the trend had gone the other way we'd all have much

emptier hard drives.

 

 

 

MicroWINGS Magazine
CompuServe - Your Electronic FBO
by Rick Lee

August 93

 

GET-TOGETHER IN DAYTON -- INTERVIEW WITH STU "MR ED" BUTTS

 

Recently we had an official FSFORUM get-together in Dayton, OH, the

_true_ birthplace of aviation. I hope the folks from North Carolina will

forgive me (especially since I claim that state as my second home having

attended college there) but let's face it, the Wright Brothers were from

Dayton and did most of their work there. They only occasionally went to

Kitty Hawk to do some early flight testing. I've always felt that Dayton

got short-shrift in comparison to Kitty Hawk and I also find it ironic

that North Carolina even puts "First in Flight" on their license plates.

I digress.

 

The main purpose of this get together was to attend the world-famous

Dayton Airshow. I won't go into a blow-by-blow description of the show,

but it was great fun. Before the show, several of our members met at the

United States Air Force Museum at Wright-Patterson Air Force Base. I

met, Bill "Samurai" Ciccoria, Aaron "Pirate" Anderson, Lewis "Moose"

Gregory, and Stuart "Mr.Ed" Butts. Stuart is a Captain in the USAF

stationed there. More on him later. Stuart brought along a friend, none

other than Robert "Mouse" Shaw (Bob), author of _the_ textbook on air

combat, _Fighter Combat Tactics and Maneuvering_ published by Naval

Institute Press. This was on the order of bringing along Chuck Yeager or

John Glenn in my book.

 

We had a great lunch there at the museum cafeteria but then Stu and Bob

decided that we needed to continue our conversation at dinner! We all

went out to the Spaghetti Warehouse that evening and closed the place

down. It was about midnight when we finally pried ourselves loose from

the table. They were literally sweeping the floors around us. Bob has

recently gotten interested in PC simulators and it was fascinating to

discuss our favorite activity with one of the world's leading aviation

authorities. We are currently getting Bob signed up for CompuServe (his

new ID is 73054,2233) and we will be scheduling an online conference with

him soon. I'm afraid that the conference may have already happened by

the time this reaches you. If it has, the transcript of the conference

will be available in the Modern Air Combat Library in FSFORUM.

 

I may print more on Bob Shaw in this column later, but the rest of this

column is my interview with Captain Butts who has been a regular in

FSFORUM for several months now.

 

-=-=-=-=-

 

RL: Hi Stu... it's been just great to have you hanging out in FSFORUM

lately. Your expertise has been greatly appreciated by the air combat

enthusiasts! Where do you live and what is your rank and current

function in the USAF?

 

SB: I live in Beavercreek, OH, a small suburban town adjacent to Dayton

about 55 miles north of Cincinnati. I'm stationed at Wright-Patterson

Air Force Base (AFB). I am a Captain (been one for 4 years the end of

this month) working at the Foreign Aerospace Science and Technology

Center (FASTC). FASTC is responsible for the scientific and technical

intelligence analysis of all foreign aerospace weapons systems. I work

as a flying qualities analyst, primarly focused on fighter aircraft.

 

RL: What's your education?

 

SB: I graduated from the USAF Academy (USAFA) in May 1985, with a Bachelor

of Science Degree in Astronautical Engineering. I will graduate from the

University of Dayton in December 1993, with a Master of Science Degree

in Aerospace Engineering.

 

RL: What did you do before USAFA?

 

SB: I was at Riverdale High School in Murfreesboro, TN, about 30 miles

southeast of Nashville. I graduated in May 1981, and entered USAFA in

June.

 

RL: What different assignments have you had in USAF?

 

SB: After I graduated from USAFA, I was assigned to the Air Force Flight

Test Center at Edwards AFB, CA, about 90 miles north of Los Angeles. I

worked as a flying qualities engineer (eventually becoming the lead USAF

flying qualities engineer) on the X-29 Advanced Technology Demonstrator

from July 1895 to May 1988. The X-29 had forward swept wings and large

canards as the primary pitch control surface. It was approximately 35%

unstable in the pitch axis at subsonic speeds compared to the F-16's 5%.

 

From June 1988 to March 1991, I worked on an agility project that

involved several aircraft including the X-29, F-16, F-15, F-4, F/A-18,

and A-37. This program was geared to looking at new ways of determining

the relative merits of aircraft in air combat from a flight dynamics

standpoint.

 

From April 1991 to Feburary 1992, I worked as an Instructor at the USAF

Test Pilot School (USAFTPS). I was responsible for integrating the F-16

and F-15 aircraft, as well as modern flight test techniques into the

flying qualities phase of the curriculum.

 

In March 1992, I was transfered to my current job.

 

RL: That's a helluva resume so far and you are a still a young man.

Tell me more about yourself personally.

 

SB: I grew up in the South (AL, MS, TN, KY). I always knew I wanted to serve

in the military. I wanted to go to pilot training after I graduated from

USAFA, but my left eye will only correct to 20/30, so I went to Edwards.

While at Edwards I earned my non-rated aircrew wings, so I got to get

into the cockpit afterall. I have back seat time in the F-16, F/A-18,

F-4, F-104, A-7, T-38, AlphaJet, A-37, T-37, and T-33. During flight my

duties included flight test data collection, safety and photo chase, and

while at USAFTPS I designed several sorties for instructional purposes.

I'm married (June 1990) but don't have any kids yet. I'm about half way

done with my private pilot's license, but had to put that on hold until

I finish my MS.

 

RL: How did you get interested in PC based simulators?

 

SB: When I was working on the X-29, a friend brought in FALCON for the

Macintosh. From that moment on I was hooked. I thought it was great,

especially the head-to-head capability over the network. It wasn't until

years later that I got my own PC. Actually a loaner from my

brother-in-law. It was a 286, so I had F-19 and FALCON AT. This past

summer I bought a 486/33 partly for my MS work, but primarily so I could

fly Falcon 3.0. <g>

 

RL: What simulations do you presently use and like? And why?

 

SB: My favorite flight sim is Falcon 3.0 from Spectrum-Holobyte. It is

the most realistic in terms of its overall treatment of modern air

combat that I have seen. I like the 3 levels of play (Instant Action,

Red Flag, Campaign) also. That really provides for flexibility depending

on what kind of flying mood I'm in. <g> I was recently on the beta-test

team for Spectrum-Holobyte's latest sim, MiG-29 which is similar to

Falcon 3.0.

 

I like Red Baron a lot also. Partly because that is when air combat was

born, so it holds a special fascination for me (I've seen the film The

Blue Max a million times) and also because it is an excellent sim. I

think they did a real good job with the flight modeling. I just wish it

had modem support like Falcon 3.0. There's nothing like going against a

human opponent.

 

RL: Any interesting anecdotes from your experiences that come to mind?

 

SB: As all Falcon 3.0 jocks know, Bitchin' Betty is quite helpful, but

at times she can scare you. For example, I was flying with an F-111 test

pilot who had just transitioned to the F-4 out at Edwards. This was his

1st sortie without an Instructor Pilot in the "pit" (slang for the

backseat). The F-4 cockpit is notoriously hot, but as we were climbing

thru 10,000 ft after takeoff, it was much hotter than normal. We also

noticed that the cockpit altitude was exactly the same as the aircraft

altitude. We had lost all cockpit pressurization and cooling air. The

pilot asked me to get into the checklist and find the emergency

procedure (EP) that covered our situation. The only EP that really fit

was "Extreme Cockpit Temperture". I started to read off the steps to see

what it required us to do, before we implemented it. The next to the

last step said "rotate command selector valve". The command selector

valve is a handle in the backseat that controls ejection sequencing. In

the vertical position, if the weapons system operator (WSO) decides to

eject, he goes by himself. In the rotated (horizontal) position, if the

WSO ejects, the pilot automatically follows him a split second after. If

the pilot decides to eject, the WSO goes first an then the pilot. The

command selector valve was already rotated, but I thought to myself

"what does this have to do with being hot?". Then I read the next step

and got my answer. It said "jettison aft canopy". I told my driver I

wasn't that hot <g>, he agreed and we skipped that step. The reason the

handle had to be rotated was that if eject was needed while the aft

canapoy is gone, the WSO must initiate it. Without the aft canopy, the

timing sequence for a pilot initiated eject is lost, so the pilot goes

instantly once he pulls the handle and the WSO get a face-full of rocket

motor exhaust. Anyway, back to the point... we decided we couldn't fix

it airborne and since our mission required us to exceed 10,000 feet we

would have to go back. We had two external fuel tanks with us, so we had

a lot of gas. We started to fly around dumping fuel to get down to an

acceptably low landing weight. While we are doing this, it is getting

hotter all the time, and here's where the Bitchin' Betty part comes in.

In the F-4, Bitchin' Betty says 3 things "FIRE-FIRE, CANOPY-CANOPY,

ALTITUDE-ALTITUDE". She says this exact sequence whenever the system is

tested. Well, my pilot must have been thinking that with all the heat,

some of the system might have been damaged (a known problem with the F-4

and high temperatures) so he decides to test the voice warning system,

but _he neglects to tell me he is doing this_. One minute I'm enjoying

the view, the next I'm in complete terror as I hear "FIRE-FIRE". The

split second that transpires between the time Betty says "FIRE-FIRE" and

"CANOPY-CANOPY" seemed like an eternity. I saw my entire life flash

before my eyes. When I heard "CANOPY-CANOPY" the biggest sigh of relief

I have ever felt overcame me, followed quite shortly by an extremely

loud string of obscenities directed at my frontseater for not keeping me

informed as to what he was doing.

 

RL: How did you happen to get involved with FSFORUM?

 

SB: A friend at FASTC gave me copies of FALCONER, F3MAPS, and FALCCALC last

fall. I asked where he got these great programs. He said on CIS in the

FSFORUM. A modem went to the top of my Christmas list. Then I started

digging out my old FALCON AT box, becaused I remembered it had a coupon

for a free trial CompuServe membership. After one session I was hooked.

 

RL: How did you get the callsign "Mr.Ed"?

 

SB: That's not for public distribution... you only get that in private and

if beer is present.

 

 

 

MicroWINGS Magazine
CompuServe - Your Electronic FBO
by Rick Lee

10/93

 

"The Year the Europeans Came"

 

I've been active on the CompuServe network for quite a while now... it

must be, uhh <counting on fingers> 6 or 7 years now. One of my favorite

sayings is that "computer years are like dog years", so we're talking

about half a lifetime, or so it seems. I've seen quite a few changes

over the years but when I look back on 1993 I'd have to say that this

has been _The Year the Europeans Came_.

 

When I was new to CompuServe it was very interesting to me that there

were so many Canadians around. Coming from a small southern state I

really didn't think much about Canada at all until logging on and

finding hordes of them on the system. I began to think about the various

provinces of Canada just the way that I would think of California or

Florida. They were there in a real way to me and not some far off

foreign land in the frozen north. Anyplace outside of North America was

still pretty exotic to me though.

 

A year or two ago it was quite an event just to stumble across a

European user on the system. There were some around but in such small

numbers that it was really _special_ for me to chat with one. When a

new one posted a message in the forum I would fall all over myself to

send him or her greetings and welcome messages. It was as if they had rowed

across the Atlantic in order to ask me how to get more memory for FS4. I

would be quite thrilled to find one in a Conference Room and realize

that as we casually chatted about our favorite hobby, the signals

bearing our text were bouncing off of satellites somewhere in

geosynchronous orbit in between our hits of the Return key.

 

It has been possible for many years for Europeans to access CompuServe,

but due to cumbersome government regulations in those countries, it was

quite expensive to do so. But in the last year or two, CompuServe has

taken advantage of liberalizations of telecommunications systems

in Europe to set up local CompuServe nodes in many large European

cities. This brought down the cost for them and result has been,

predictably, that there has been an explosion of the numbers of

Europeans hanging around.

 

Europe has always been a big market for Microsoft Flight Simulator. FS

users groups are numerous and well organized there. So now that they

have easier access to CompuServe, naturally they are swarming into the

FSFORUM. So much so that they are part of the furniture now. I no longer

perk up my ears like a puppy dog when they amble into the forum to ask a

question. I've accepted Europe as just another part of our territory. I

would say that FSFORUM is one of the most international of all of the

forums. There have been times that I have looked at the "Who's Here"

list in FSFORUM to see that more than half of the users present were from

European nodes. This happens especially in the early afternoon Eastern US

Time when it's evening over there. The time difference is about 5 hours.

For these guys to attend our Saturday evening informal conferences, they

must stay up late or get up early at about 3 or 4 am. Nevertheless, some

of them actually do this. Hardly a week goes by that we don't have at

least 2 or 3 of them in attendance. We even had three people come across

the ocean in person to attend the MicroWings convention at Cornell

University.

 

-=-=-=-=-

 

One of my favorite Europeans is Simon Hradecky [100031,336] from

Austria. I had corresponded with him for a long time before I actually

met Simon at the MicroWings conference in Ithaca last May. I had stored

in my mind, an Anglicized pronunciation of his name that I had just made

up for my own convenience. I had no idea how to actually pronounce it.

At Ithaca, I was introduced to him along with a gang of several other FS

enthusiasts and his name went right by me. The real pronunciation was

something similar to "huDRESSkee" which is actually (I found out later)

a Czech name. I was grossly embarrassed to learn as I chatted with him

after dinner that night that he was in fact the same Simon that I had

already known through CompuServe for months and I had been talking to

him as though he was a stranger I had just met. Simon is one of those

guys whose brain glows white-hot when he's doing programming. He has

de-coded much of SubLOGIC's ATP program and provided ATP users with an

incredible array of add-on enhancements for the base program.

 

[RL] Simon, you are a real star in the ATP world... where are you live?

 

[SH] I am living in Salzburg, Austria - you know the city, where Mozart

was born.

 

[RL] And what do you do there?

 

[SH] My profession is - you won't believe it - software developer! I am

specialized in machine controls, flexible manufacturing systems,

communications and device drivers for specialized hardware integration.

I am 30 years old and not married - just the typical workaholic and

computer freak, speaking and swearing to computers like children:

"Quiet, stupid tin", when it happens to beep. Well, a little bit

overdrawn.

 

[RL] How did you happen to get started hacking ATP programs?

 

[SH] When I had to write a professional program for NOVELL network, I

decided to use the original user interface library, which also is used

by NOVELL - CWORTHY. Knowing, that the first application written with

those tools are normally worthless, I decided to setup a hobby project

first - ATPUTIL 1.00. After finishing the project - and being customized

with the library - I wrote my professional application. The hobby

project proved to be not worthless - it looked quite nice. So I hadn't

the heart to throw it away (as I originally thought). Instead of this I

uploaded it to CompuServe. You know the success. I was forced to

continue development of ATPUTIL (and increase my knowledge about

internals of ATP). The big disappointment was, when ATPUTIL turned to be

shareware (it took nearly all my free time to delvelop further versions

- I couldn't do that work on company time). The first half year only 40

registrations came in (where 600 would have been necessary to cover the

expenses). After version 2.0 came out, the number increased to 100 at

this time - and hopefully there will be 6 times more.

 

[RL] Ouch... so it has not been a financial success.

 

[SH] In the meantime I spent about 1400 hours of development time for

ATPUTIL. I have real costs of about US$ 400 per month for attending

ATPUTIL on CIS - totalling now 4800 US$ - plus software expenses for

compatibility tests plus hardware plus, plus, plus! I do not hope

anymore, that ATPUTIL will gain back its costs. But I am working on some

new professional projects - my company involved - for ATP, which should

save enough money for development of ATPUTIL and new projects: Real 3D

256 colors in preparation of the 3d project (supported VGA chips:

Paradise, ET 4000, Trident, ATI, S3) - the landscape as well as other

windows and texts and the instrument panels are perfectly displayed.

Afterwards drivers for 800*600/1024*768 in 16 colors are no

more problem.

 

[RL] I have seen your 3D display that you showed at the MicroWings

conference. It's an amazing acheivement that you could do this through

pure reverse engineering. It must be devilishly difficult to this with a

flight simulator. Surely you got some help from SubLOGIC to do this

project.

 

[SH] I never got any help from SubLOGIC - it's a pity!

 

[RL] Why did you concentrate on ATP rather than, say, Microsoft Flight

Simulator?

 

[SH] The first steps into ATP were, when FS4 began to be boring after

about 120 hours of flying on FS4 (logbook entries). I began my career

with very bad results. I had a lot of difficulties on my first flight

with ATC. It always told me something, when I wanted to concentrate on

some maneuvers. It was real stress! Later on flights became more and

more interesting, my skill improved and I was able to do pretty well

flights. At this time the efficiency rating began to worry me. The less

fuel I needed, the less the rating! That was the first attack of ATP,

resulting in the patch program. A short time later I began the project

of ATPUTIL. Besides FS4 I never used any other flight sim. But I am a

real fan of TRACON - I am able to vector about 90 aircrafts within 60

minutes in LAX area without any error! You see: my main interest is not

flying, but controlling flights. This interest began, when I did my

military training. I had to listen to civil ATC's for identifying

aircrafts flying above Austria, two frequencies simultaneous. It was a

very hard job to understand both pilots and ATCs, when it happened both

frequencies to be spoken on at same time.

 

[RL] I am beginning to see how your mind works. Thanks a lot for talking

with me Simon. I'm looking forward to seeing more and more products from

your prolific and complex mind.

 

 

Here are some of Simon's files to look for in Library 3 (Air Transport):

 

ATC.ZIP 521K 20-Sep-93 ATP Voicefiles - CISAir ATC (IBM)

ATPPTC.ZIP 14K 03-Feb-92 ATP Utility - Fix Efficiency & 00 landings (IBM)

ATPUTI.ZIP 427K 06-Feb-93 ATP Utility: ATPUTIL 2.1 (IBM)

ATPUTL.TXT 7K 14-Aug-93 ATPUTIL Info - v.2.1 Description & History (Text)

FUELCO.TXT 3K 23-Jan-92 ATP Info - Fuel Consumption/Effcncy Rating (Text)

GB.ZIP 3K 18-May-92 Nodes and Airports of GB Scenery for ATP (IBM)

NODLST.ZIP 95K 27-Oct-92 ATP Info - Nodes listing, all ATP Navaids (Text)

 

 

 

 

 

MicroWINGS Magazine
CompuServe - Your Electronic FBO
by Rick Lee

December 93

 

"Virtual Friends"

 

As I'm working on this column, quite coincidentally there is a TV

magazine show on called Prime Time which is doing a piece on computer

networks. Some hopelessly computer-illiterate reporter is gushing over

computer networks and BBS's, and he is talking about how these new

virtual communities are changing society and, yes, they have the

obligatory couple on the show who got married after meeting on a

computer network. This is really fascinating territory but this reporter

has just succeeded in making it all seem rather silly.

 

Since cyberspace communication is a big part of my life, I have

spent a good deal of time ruminating over these "virtual communities"

and what they reveal about human nature. At a party today, I tried to

explain CompuServe to somebody. I told her about how I live in two

communities. I live in Charleston, West Virginia (the state capital)

where I work as a photographer and I am very well known. I am an

integral part of the advertising community in this town. I've

photographed the last three governors and the last three mayors. I have

a large circle of friends. But I also live in this _other_ community.

Truly a _virtual_ community. A vast group of friends who have one thing

in common, they are nuts about flight and computer flight simulation.

 

Can a person be your friend if you have never met them face to face? Or

are they just _virtual_ friends? I often wondered about that before I

had ever met any online friends in person. I just assumed that the

online relationships were shallow and I shouldn't put too much stock in

the importance of these relationships. In my daily life I might say

something like "one of my online friends said..." and one of my

real-world friends will call me on that and say "can you really call

these people your "friends" that you have never met in person"? For a

time, I could not answer that. Then I went to Ithaca.

 

My first experience meeting a lot of online aquaintances was at the

first flight simulation conference at Cornell University, Ithaca, New

York. I walked into the trade show room where people were hanging out

and just walked about the room looking at name tags and laughing

hysterically. People probably thought I was laughing at them but I was

laughing at myself for creating mental images of these people that were

so wildly off the mark. I figured that Tryg Inda was a Pakistani rather

than the Norweigan he is in reality. Laemming Wheeler, who is the author

of Mallard's Scenery Enhancement Editor and the Aircraft Factory had

once sent me a letter on some very official looking letterhead from a

very serious medical equipment manufacturer. I duly assigned him an

official corporate "look" in my mental image of him. He wore a suit and

tie every day in my mind. I was flabergasted to find that he looked like

a surfer who slept on the beach. Some of these people were <gasp>

nerds!... obviously lacking what one would call a well-rounded social

life. What did I expect in a gathering of people whom I knew for a fact

spent way too much time in front of computers?

 

We tend to categorize people that we see according to mental models and

stereotypes. In our online relationships we do this in reverse. We read

what our friends type and we assign physical characteristics to them in

our minds. It is terribly revealing to finally meet these people and

find that our mental images of them are completely and utterly

incorrect.

 

There was an extreme variation in the physical appearance of the people

in that room at Ithaca. Most of these people would never have gotten

together without the computer network. They would never have even found

each other because one would be at the country club while the other one

would be at the Taco Bell. The ages ranged from pre-teen to senior

citizen. But here they were... thrown together in one place and it was

get along or go home. After a short time passed, nobody cared what

anybody looked like and it was a tremendous experience.

 

Beforehand, I had really wondered what meeting face to face would do to

my online friendships. I honestly thought that perhaps it would spoil

the whole thing. I thought that when I met people and found that they

did not live up to my expectations, that the bubble would burst. The

virtual community would be a house of cards that came tumbling down when

the real world intruded. I could not have been more wrong about that.

Surprisingly, (to me)... it made the virtual community much, much

better.

 

One of the drawbacks of the online community is that you rarely have the

opportunity to do the kinds of things that cement a friendship, that

take it beyond the casual aquaintance. That would be something like

going to your friend's home, going to a ball game, etc. When you do

something outside of work with a co-worker, you know that your

relationship has moved to a new level. You're becoming real friends.

This is exactly what happened at Ithaca. I realized for the first time

just how much these people meant to me. Let's face it, I communicated

with some of them more often... MUCH more often... than I communicated

with some of my family and other people that I considered _very_ good

friends of mine. Yet, my social conditioning would not allow me to

accept them as true friends until I had sat in a restaurant with them,

or sat up late into the night talking in the bar. This experience

allowed me to take the online experience further than I had been able to

before. I am not shy now about calling people my friends, even the ones

I have never yet met in person.

 

I strongly encourage people to seek each other out. Go to the MicroWINGS

conference this April in Dallas. Attend local get-togethers such as the

"Last Chance" group in the DC area. If there is no group in your area

you might consider starting one. In my last column I wrote about a group

of us from the FSFORUM who met in Dayton to attend an air show. None of

us had met in person before that meeting. Even attending a few real-time

online conferences is a step in the right direction. I got together with

some friends once when I had a long layover in Washington's National

Airport! That meeting was the first and still only time that I had met

Rob Heittman, one of my co-SysOps. Does this mean that the networks are

completely free of prejudice? They are remarkably free of prejudice

against color, size, physical attractiveness, age, etc. But what about

language skills? What about simple _typing_ skills? What would

you think when you see a message similar to this:

 

HI IAM NEW TO HERE WHERE CAN I FIN SOME GAMES TO PLAY ILIKE COMPUTR

GAMES A LOT ILIEK THEM A LOT HOW DO FLY A AIRPLAIN????????????????? I

AM HAVE TROUBLE WITH AIRPLAIN IN FS.

 

YOURS TRULY, MAVERICK

 

I just made that up but it's not terribly uncommon. There is no way on

this earth that this hapless fellow is going to be treated the same as

an aeronautical engineer who shows up on the forum and writes a five

page dissertation in answer to somebody's question about deployment of

flaps. Does a person's lack of English writing skills make them an

idiot? Does it make them less worthy of having online friends? I try

very hard to be nice to everybody that I come in contact with on

CompuServe and our forum is well known for being one of the most

congenial spots in cyberspace, but I cannot deny that I am prejudiced

against people who cannot express themselves in the written word above

the elementary level. In my mind's eye I imagine them looking like

trolls. I promise I'll work on my problem. I wonder if there is a

sensitivity training class for this?

 

 

MicroWINGS Magazine
CompuServe - Your Electronic FBO
by Rick Lee

January 94

 

THE FUTURE IS NOW (ALMOST)

 

I don't mind telling you, I'm in a state of malaise right now concerning our

hobby of flight simulations. The release of Microsoft Flight Simulator Version 5.0

(FS5) was supposed to usher in a new era. But those of us on the beta test team

(which was working secretly in a private section of the FSFORUM) quickly realized

at the end of the testing process that this was not exactly going to be the case... at

least not right then. We find ourselves in limbo-land. FS5 is all new and does show

the way to the future, but the future is still out there just out of reach. FS5 was released

in a half-finished state. Its many bugs and a total lack of the add-ons which we FS4

users have become accustomed to has limited interest in it. I wasn't really having much

fun with FS5 until the Microsoft Paris and New York disks came out. I find the VFR flying

on these disks to be the best yet. I like low-level VFR flying but a lot people had

developed their main interest in long range flying and air traffic control procedures.

Many users have found it to be so frustrating to use FS5 that they have gone back to

using FS4 and its plethora of add-ons or they have gone over to using SubLOGIC's

flagship program ATP which is showing strong new signs of life in the marketplace

after the release of the voice-ATC version and the USA scenery package. The Air

Transport Section of the forum has grown steadily, especially since the arrival of

the simulated airline SunAir.

 

But for me, these programs still hark back to the past with the limitations of

16 color scenery and a flawed coordinate sytem which cannot cover the whole

earth. FS5 shows us that it will be a new foundation on which the industry can

build with the extended freedoms of 256 colors and the entire globe in

scenery. Attempts to marry the old and the new using FS5 with the

USA scenery package has released a nightmarish scene of compatibility

problems. This wild lack of standarization has made the planning and execution

of our popular forum Fly-Ins almost impossible. We've finally decided to say the

heck with it and just make the next Fly-In another FS4 event. FS5 just isn't

ready for it. So... I find myself caught in between... between the past which

is fading and the future which isn't quite here yet. The present doesn't

seem to exist.

 

While the General Aviation Section is mainly filled with complaints

about FS5 sound problems, and the ATP section is still growing,

the Aircraft and Scenery Design sections have fallen silent. I personally

just cannot get excited about designing scenery and aircraft for the old

system. A few people are doing some work on the old system but the

old days of new designs pouring in daily from all over the world are

now on hold. I don't expect a new scenery designer program for

quite a while. By the time this column is printed, I assume that Mallard's

FS Flight Shop add-on (which will allow for visual aircraft model design

and for some form of ATC) for FS5 will be out and I hope that the

anticipated FS5 maintainance release will be out. Perhaps these will

get me out of limbo. As for now, I've started a construction project

to keep my interest level up. I'm building a home cockpit. At least I

don't need any new software to make it work.

 

In addition to the obvious advancements in scenery we're seeing, we

are on the verge of some other amazing breakthroughs. John Donovan

of Island Imaging (71223,3661) which brought us Voice Commander

software is experimenting with parallel processing using a separate

computer (providing a use for those 286 doorstops) to recognize voice

commands which interfaces with ATP's air traffic control system through

the EPIC controller card. ATP then talks back to us in voice through the

sound card. We're getting perilously close here to seamless virtual

communications. In a year or two we're going to have amazing new software

and hardware products which will bring our skies to life as never before.

I think we'll be able to get in our home cockpit, turn on the radio, talk to the

Tower and other ATC stations, even talk to other pilots in other aircraft. It

will get more and more difficult to distinguish real flying from simulated flying.

Again, it's not quite here... it's just out of reach. Our present may be dull but

our future is bright... so put on your shades and let's charge boldly into the future.

 

 

STAFF NEWS

 

In my first column in MicroWINGS I wrote about the staff of FSFORUM.

In the first couple of years of the existance of the FSFORUM, the staff

was remarkably stable. It appeared that these positions were like Supreme

Court Justice-ships and that the sysops and other staff members were

going to hold these posts for life. Good things do come to an end

though and recently we've had an upheaval. This is completely conincidence

and not a palace coup, but the upheaval has left me as the sole surviving

original sysop below the Chief SysOp. (Nightie, the chief actually holds the

contract with CompuServe to operate the forum. She has several other

forums in her empire and running these forums is her full time job, unlike

most of us who are volunteer hobbyists. She gives us a long leash to

operate the forum and most members have little contact with her.)

 

Mike Barrs, whom I have called "the best sysop I've ever seen on

CompuServe or any other network" has stepped down to Member

Expert Status. Mike was incredible in the job. His knowledge of aviation

and simulation crossed all genre lines. He was equally comfortable with

the civilian simulators as he was discussing the most complex of all modern

air combat sims. There were several reasons for his departure but the number

one reason was that, in addition to running a commercial photography business

in Miami, he has recently started a new business in sea-kayak tours. Being a

good sysop takes an enormous amount of time. We all miss him. He has

been conspicuously absent from the forum lately. I've talked to him on the

phone and he told me that he does plan to get back online regularly but

now that his sysop duties no longer tie him there, he's going through a

period of de-compression and he feels the responsibility to spend more

time on business. I know how he feels. I'm sure that will happen to me

some day. Rob Heittman was hand picked by Mike to be the number

two Air Combat sysop for his fanatical enthusiasm and encyclopedic

knowlege of the subject. Rob performed wonderfully for a long time

but he also changed jobs and found that he could simply not keep up.

 

On the civilian side of the Forum, the big news is the temporary (we

certainly hope) absence of Jim Ross. Jim is a professor of theology

and archeology and is now on sabatical on the island of Cyprus in the

Mediterranean Sea. He's doing some research there which will last

through the entire second semester of this school year. Following that

he will be doing some touring of Europe during the summer. Jim has

been a rock. I don't know anyone with the perfect combination of skills

and temperment to be in charge of the scenery and aircraft design

sections of the forum. He kept on top of all new developments in that

field as only a scientist of his caliber could.

 

Stepping into these Bunyon-esqe shoes are the following fine folks:

 

Tom Kopke/Assistant SysOp 70640,3205. I have written about Tom

in this space before. He currently lives in Orlando where he works for

the Navy, helping to spend our tax dollars wisely on big military simulators.

He'll be working beside me in the General Aviation and Air Transport areas.

 

Bryant Arnett/Assistant SysOp 70303,666. Bryant lives a few minutes

drive from the epicenter of the recent earthquake in California where

he works as a sound engineer in the television industry. His extensive

knowledge and interest in aircraft design has led him to follow Jim Ross

as the sysop specializing Aircraft & Scenery Design.

 

Bill Ciciora/Assistant SysOp 73717,2274. Bill is from Chicago. He has

been running Red Baron events and conferences for the forum even

before he was a staff member and collaborated on a book about the

Dynamix Software's "Great War Planes" series. Naturally, he is

specializing in Air Combat.

 

Silkwing/Assistant SysOp 71324,3141. Gael Kathryns is an author

of science fiction novels by day and a simulated fighter pilot by night.

What a wierd life that must be! Her enthusiasm and expertise has put

her alongside Bill in the Air Combat arena. (Do you remember my last

column on how networks help to break down social stereotyping?)

 

 

 

 

MicroWINGS Magazine
CompuServe - Your Electronic FBO
by Rick Lee

April 1994

 

VIRTUAL FLY-INS

 

Whenever a magazine article is written about the CompuServe FSFORUM,

the Fly-In tele-conferences are always featured prominently. These

events have become a sort of "signature" for the forum. On April 16th, 1994,

(yesterday as I type this) we just held Fly-In8, our 8th Fly-In Teleconference.

One of the most frequently asked questions that I get is "What is a Fly-In??..

How do they work?" This isn't easy to describe without going into a little detail.

 

I originally got the idea when I heard that the Aviation Forum on CompuServe

was holding a real fly-in. I thought that we should have a simulated fly-in also,

but how? We had often dreamed of having an area on CompuServe where

we could fly Flight Simulator in a multi-player environment where you

could see your friends around you in their aircraft. I won't go into this,

but we don't have an arena such as this on CompuServe and won't anytime

soon. So how could we hold a fly-in? After much thought, I came up with

plan. More later.

 

Every so often we decide it's time to have a Fly-In. We hold discussions

on where the next one will be. In the past, the destinations have been:

 

Champaign, IL - Home of BAO and SubLOGIC

Oshkosh, WI - Home of the famous EAA Fly-In

Seattle, WA - Home of Microsoft

Ithaca, NY - Site of the original CPAA and MicroWINGS conferences

San Juan, PR - Fun in the sun. For this event, we conducted a massive

forum group project to design the Caribbean Sea area with

FS4/ASD.

Reno, NV - Another group project. We designed scenery for a corridor

so that participants could fly across country with detailed scenery

Washington, DC - The famous DCA "River Visual Approach" with Rus

Phillips' incredible DC scenery

 

Our Oshkosh event was written up with a four page article in the Experimental

Aircraft Association (EAA) "Experimenter" magazine.

 

The most recent destination was St. Louis, MO. A nice central location.

Once the destination airport has been chosen, the participants sign up

for an arrival time slot. The sign-up must also contain a flight plan

showing the route, estimated time enroute and the usual information

found on a real-world flight plan. Most members use Robert MacKay's

excellent Flight Planner program which will generate a plan specifically

designed for our Fly-In signups. Michael Fisher, one of our most

energetic Member Experts, wrote a computer program to automate

the sign-up process (new for Fly-In8). The flight plans are filed in

forum messages and the sign-up program assigns each flight to an

arrival time slot. Various reports are generated automatically, making

the process smooth as silk. Confirmations are automatically sent to

the participants with all relevant information, including the receiver

station modem phone number. The controllers get detailed printouts

as well as summaries about their own schedules of expected arrivals.

This has taken our event to a new level of professionalism.

 

Using good flight planning techniques the flyer should arrive on final

approach to the destination airport at the arrival time slot on Fly-In

day. The pilot then enters the Multi-Player (modem) part of his FS4

program and dials his modem to connect with the "control tower"

receiver-station. (There will be several receiver stations which

consist of a member who is set up with two computers and two

phone lines to take multi-player modem calls while at the same time

being online with the CompuServe conference room.) The flyer then

gets final Air Traffic Control (ATC) advisories and instructions from

one of these receivers as well as ground control. After landing and

parking, the flyer will exit the program and begin a link with CompuServe

where he will enter FSFORUM Forum COnference Room 14 to join

his friends and ATC operators who have already arrived.

 

At the same time that each receiver-station operator is issuing

ATC instructions, he is online with a separate computer to the

FSFORUM Conference Room. The receiver-station operators

announce each arrival and describe the landings for the benifit

of those attendees already in the room who cannot actually see

each landing. Imagine that the conference room has no windows,

but the controllers are in the tower announcing the arrivals via a

loudspeaker! It's a gas! The controllers' reports often sound

something like: "Oh no! He's going long! Can he get it down and

stopped? He rolled off the end of the runway but he's safe. Only

minor gear damage. Cancel the fire trucks."

 

The purpose of all of this is to give the FS user a tangible goal

to reach in cooperation with his friends. The participation of

other human beings, the time pressure, and the knowledge that

others are watching heightens the sense of realism more so

than is normally a part of the FS experience (which is usually

a very solitary endeavor). We hope you get sweaty palms!

There has been a unanimous feeling at previous Fly-Ins that

this goal was reached. All participants said that they experienced

a rush unlike any previous experience with Flight Simulator.

We've had attendees from as far afield as Australia. Many

long distance flyers will take the entire day to fly the route

in one sitting, taking off with exactly enough time to make

the trip according to plan. Careful trip analysis enroute is

necessary to ensure that the last leg is reached at the assigned

time.

 

This St. Louis Fly-In was pretty typical except for one major difference.

One of our controllers, Ron Bokleman, had his computer to go down

with a total motherboard failure precisely at the moment he was

supposed to start receiving flights! It was an astonishing case

of bad timing. Ron was really excited about his assignment. I

know what responsibility you feel when you know that people

from around the world are depending on you to be there and be

ready. Fortunately, we had decided for the first time to set up

Michael Fisher in the Conference Room to act as "Missed Approach

Controller". If any connection problems occurred, the flyers could

come online to CompuServe and be re-assigned another slot.

This system seemed to mitigate what might have been total

disaster. Steve Wigginton also volunteered to quickly set up

another receiver station on the spur of the moment.

 

Other than that, it really was pretty typical. The big drawback to

these events is the unreliability of the FS4 Multi-Player connection.

This problem has been excacerbated in recent years by the

proliferation of new modem protocols. FS4 prefers a very simple

connection with no error correction or data compression. We

attempt to set up practice sessions in advance so that everyone

can get familiar with the process and make sure that their system

is capable of making a good connection. But every Fly-In has a

certain percentage of flights which cannot make a viable connection.

This is disappointing to say the least. Much effort precedes the

arrival and it hardly seems fair to have the climax spoiled with

technical difficulties. We had sincerely hoped that FS5 would

bring us a revamped multi-player system with bullet-proof reliability.

This was very nearly promised to me two years ago by Jon Solon

who was then the FS4 program manager at Microsoft. He knew

of our problems and sincerely wanted to help. But he moved

on to other projects within Microsoft before FS5 was born. The

modem feature of FS5 was reworked and renamed Dual-Player.

It turned out to have problems and complexities of its own. This,

coupled with the fact that FS5 doesn't have enough native

scenery available, we decided to make this past Fly-In yet

another FS4 event.

 

We are seriously considering changing to FS5 for the next

event if we can get enough confidence in the FS5 modem

feature. We would like to hold one in Europe, and FS5's

round-Earth scenery model will help with this. It will probably

be in Paris. We also had thought perhaps that the upcoming

TOWER program from BAO and Wesson would be a good

tool for the receiver stations. This also remains to be seen.

I plan to corner the BAO programmers at the MicroWINGS

conference in Dallas and lean on them hard for better

Dual-Player support.

 

My favorite moment of this event was when Tom Cain arrived

at my station in a Stealth Fighter. The more complicated

aircraft for FS4 are usually not mutli-player compatible so

the controller will usually see only a Cessna or a Learjet

instead of the actual plane the user has brought. I assumed

that this would be the case with the Stealth Fighter but no...

when he arrived what I saw was a vision. The sight of that

beautiful black plane coming across the runway threshold

and gently touching down on the numbers made me forget

any problems we had that evening. My hair was standing

on end.

 

 

 

MicroWINGS Magazine
CompuServe - Your Electronic FBO
by Rick Lee

June 94

 

"The Global Village"

 

Two of my columns have generated much more feedback from the membership

than any others. Those two articles are "The Year the Europeans Came" and

"Virtual Friends". I'd like to expand on those ideas. If you didn't see those

columns, I talked about the fact that CompuServe has spread into Europe

with such force that while they used to be unusual, Europeans are now very

common in our forum. In the other column I talked about how very real and

lasting friendships can be formed through computer network contacts.

 

I log on to CompuServe many times throughout my workday. Since I work

alone, I tend to treat the FSFORUM community as my virtual "water cooler"

at the office. Those of you who work in offices with many people can take a

walk to the coffee machine or step over to the next cubicle to chat with a

friend when you need to stretch your legs and take a little break from work.

I am self-employed as a commercial photographer and often find myself

spending entire days alone when I'm not out shooting a job. So, I treat the

FSFORUM gang as you would your office buddies. I can make a Tapcis

pass through the forum and pick up a few messages and answer them any

time I feel the need to take a break or even to pass the time while somebody

has me on hold on the other line.

 

There is a commercial running on television which, when referring to computer

networks says: "There is no here or there. There is only here." That really

stuck in my mind. In our forum, we often refer to "here" meaning our

electronic gathering place even though we are addressing someone

10 time-zones away. I simply cannot get over the fact that I converse

daily with people in all parts of the Americas, Europe, Asia, and Australia,

while never leaving my office chair. My father grew up on a farm in an isolated

corner of Appalachia without electricity or running water. I often say that I am

only one generation removed from the outhouse and yet in my lifetime,

technology has brought the world into my home. My father never traveled

more than a few miles from home until World War II ripped him from his

family and carried him off to Liege, Belgium. Any child in any remote corner

of the world with access to a computer and a telephone can now converse

instantaneously with people all over the world. This is a sea change in world

communications. The term "Global Village" has become a trite phrase but it

is also true in a way.

 

Many of my hometown friends (as opposed to my CompuServe friends)

use computers but do not have modems. I often have tried to explain to

them the importance of having a modem on your computer by using the analogy

of a car. I said that if you had a car with no wheels, you could get into it and

play the radio and smell the leather but you couldn't go anywhere. I knew it

wasn't a perfect analogy but it came close to expressing the way I felt about

that. I was very pleased to see this analogy perfected by none other than

George Gilder (conservative writer, author of the influential book Wealth and

Poverty ) in a speech broadcast on C-SPAN. Gilder was talking about the

massive influence on society that computer networks will have in the near

future as bandwidth expands to the point of being so cheap as to be easily

wasted, the same way that we now waste computer memory simply because

it has become so affordable. He also used the car analogy but he put it in

these terms: Imagine that some aboriginal tribe comes across a beautiful

new car in the jungle, far from any road. They get inside the car and marvel

at how it provides light in the darkness, shelter from the weather, protection

from predatory animals, soft seats on which to sleep, a loud horn for signalling

and a music making device. They love it. They think it's the greatest thing

they have ever found in their jungle. But without roads they cannot ever know

just exactly how useful that automobile can be. A perfect analogy of a

computer not connected to the outside world. (By the way, George

Gilder is active on CompuServe)

 

But then, I came across yet another better analogy. In an article in

The New Yorker magazine about Microsoft's Bill Gates entitled "Email from Bill",

the author pointed out something of which I was not aware. He said that

when the telephone was invented, people assumed that it would be used

in much the same way that we now use radio. They intended to run wires

into every home and pipe music and news shows into the home with it.

This idea proved to be only a minor success. Only later did someone

figure out that by adding a switching station, all of the telephones could

be made two-way devices networked together allowing the users to

talk to each other. Now there's an idea! It's an idea that changed the

world and proved to be wildly popular. Now we all have telephones.

People are just lately getting used to the idea of computers as

communications devices. I believe that soon this function will be

considered one of the prime reasons to own a computer.

 

Getting back to the Europeans . . . One of our most active European

members is Enrico Schirrati, an Italian who now resides in Germany.

Enrico (who incidentally came to the MicroWINGS convention in Dallas

along with several other Europeans) attended a few of our Saturday night

online conferences even though it meant for him logging on at 4:00 am in

Germany. He approached me with the idea of having another conference

timed for Europe on Sunday at 10:00 pm Germany time, which would

correspond to 9:00 pm in England and 4:00 pm Sunday afternoon in the

USA. I replied with an unenthusiastic "we already tried that a couple of

years ago and nobody showed up". Enrico then pointed me to my own

MicroWINGS column about the explosion of European membership and

naturally I had to agree that perhaps it was time to try again. The first

one was a huge success with about twenty-five members in attendance.

There obviously had been a pent-up demand for such a conference. We

made it a regular thing and called it the "Euro-Con". After the booming

start, attendance has fallen back to an average of about seven to ten

each week but that is sure to grow along with the forum. This compares

favorably with the ten to twenty attending the usual Saturday night informal

conferece and the twenty to thirty X-Wing enthusiasts who show up for

the Sunday afternoon "Space Combat Conference".

 

From my obvservation, it seems that most of the activity in FS5 third-party

add-on development is now happening in Europe. We have quite a collection

of FS5 scenery building up in our Scenery Library and yet there is no Scenery

Designer available to the public. These add-on sceneries are mostly coming

from people who are either working in Europe or using complex compiling

tools developed in Europe. It is my understanding that the CompuServe

global communications link has provided the synergy which has resulted

in the greatly accellerated development of these user-designed sceneries.

 

Many new files available for areas such as: Austria, Europe, Canada,

Australia, South America, New Zealand, Central America, East Africa,

Texas, Dutch Antilles, Imperial County CA, Instrument Scenery for the

United States. Browse Library 6 (Scenery Design) on a keyword of

"FS5" to find these files.

 

 

MicroWINGS Magazine
CompuServe - Your Electronic FBO
by Rick Lee

June 94

 

BROWSING THE STACKS

 

Are you like me? (Obviously you are quite a bit like me if you are member

of MicroWINGS) When you go to the Public Library to look up something

specific, do you always end up browsing the stacks and becoming engrossed

in something completely off the subject? My wife says that I have the largest

collection of useless facts in my head of anyone she knows. It is a source of

great amusement to her. The file libraries in the CompuServe Flight Simulation

Forum are not as extensive as your average city library, but they are also very

fun to browse. With 2500 (and counting) files, there is enough stuff in there to

keep you browsing for a very long time.

 

ZIP File Catalogs

 

Browsing the Libraries online in real time would be a very expensive proposition.

Fortunately, every month Steve Wigginton (our resident TRACON expert)

updates our ZIP file catalogs of all the Libraries. You can download LIBDES.ZIP

from Library 1 which contains the long-form titles and abstracts of all the files in

all of the FSFORUM Libraries. After you have downloaded the list, you can browse

it at your leisure without incurring connect charges. Anything that catches your eye

can be downloaded later. If you are only interested in one library or a few

libraries, you can download files called LIB1.ZIP, LIB2.ZIP, LIB3.ZIP, etc.

These individual-library catalog files are found in their respective libraries.

 

 

Sysop Procedures

 

There are approximiately two to four new files added to the libraries daily

but we do not keep any file that has not been downloaded at least once in

the previous 6 months. You would be amazed at how few files that we have

to cull for that reason. I sometimes think that people will download just anything.

But our membership is so large that you never know what somebody out there

might be interested in. The oldest file we have in the library is a 1988 text help

file written by yours truly. I keep waiting for the day that I have to cull it but so

far the day has never come. It's a file called LANDFS.TXT and it instructs the

user to make good landings with the Atari ST version of FS2. Coincidentally,

the second oldest file in the Libraries is also by yours truly. It's a Beaufort

Wind Velocity Scale that I copied from a bookmark in 1989. Browsing through

those really old files is a great nostalgia trip for me. I am transported back to

the early days when there was no FSFORUM. In those days we were just a

small band of FS nuts begging for our own section of any forum that would have us.

 

We have quite a few more rules in the forum governing how we administrate

the libraries. The really dismal part of being a sysop is library administration.

It's a boring, mind numbing job but somebody has to do this to keep the forum

operating. First, each file that is uploaded is downloaded by a sysop to check

and see that it is what it says it is and it's not infected with a virus. We also

try to make a reasonable determination that the uploader actually has the

right to upload a file. CompuServe is very particular about following the copyright

laws. When a user uploads a file, the forum software prompts the user to enter a

title, some search-keywords, and a brief description or abstract.

 

We have strict standards in our forum about the format of the title, keywords

and abstracts. Hardly anybody ever conforms to our standards (even though

they try) when they enter these items so we sysops have to edit them. It really

increases our workload but it makes the libraries nice and neat and much easier

for the members to actually use in the long run. After the sysop has actually done

all of this, he or she releases the file to be merged into the public libraries. We do

one merge per day in the morning. Since we sysops are all volunteers doing this

in our spare time, these procedures can result in unwelcome delays in getting the

uploaded files available to the public. These delays are often a source of

consternation among those anxious to get a new file, but I don't think there

is any way to avoid it.

 

People often ask me why on earth the CompuServe library filenames are limited

to six characters in the prefix. It's bad enough that DOS limits you to eight

characters so why would CompuServe use only six?! This goes back to the

early, early days of CompuServe. When CompuServe obtained the first mainframes

to run the system on, the equipment was rather antique and the system used

filenames with six prefix characters and three characters for the extension (as

in FALCON.ZIP or WVSCRW.ZIP). If they had waited just a few more months

(so the story goes) they would have gotten mainframes that accepted very

long filenames as most mainframes and Macintoshes do these days.

 

 

Interesting Statistics

 

When you browse, in addition to seeing the filename and description and so

forth, you also see the download count. This is a very interesting number.

First of all, it tells you something about the popularity of the file. You can usually

assume that a high count indicates something worth having. But if you really

start looking at these numbers, other things can be gleaned. You can learn

a lot about the membership of the forum. For example, just how many

members are there in FSFORUM? This is considered proprietary information

by CompuServe, but I can tell you that there there are a lot more than 4600.

I can't put a ceiling on my estimate but I can put a floor on it. The file that

has been downloaded more than any other file is FS5PR.TXT. This is a press

release file from BAO announcing FS5. That file has now been downloaded

over 4600 times. FS5LST.TXT is a listing of known bugs in the first version

of FS5. It has been downloaded about 4300 times. One can assume that

there are plenty of FS5 users in the forum who have not seen these files

and/or they have not bothered to download them. There are also vast hordes

of people in the forum who never venture outside the Modern Air Combat,

Historic Air Combat, or the Space Combat sections. These people have no

interest at all in FS5. So one can conclude that our membership is many

times more than 4600.

 

The FS 5.0a update is not kept in FSFORUM. It is so large and so popular

that we have to keep it in a separate CompuServe area called HOTGAMES.

Very large and popular files put such a strain on the forum software that

delays would be experienced in the forum if it were kept in our library. I

have some information that this file has also been downloaded even more

than 4600 times, even though it is 1.4 megs in size and available on disk

from Microsoft.

 

By the way, I fibbed about FS5PR.TXT being downloaded the most. Actually,

a Falcon 3.0 utility package called FALCNR.ZIP has been download 5500

times from the Modern Air Combat Library. But